Diablo Immortal is an MMO ARPG that is currently developed for iPhone and Android. There wasn’t much revealed about the game until now as in a blog post, Blizzard revealed what features will be coming to this game. The developers want the player to be able to play the game solo but Diablo Immortal will mostly be a multiplayer game that will feature persistent shared zones, 4-player instanced dungeons, full Guild support, and social systems and many more things.
As for the story, the game will be set between the events of Diablo II and Diablo III. Blizzard described the story “As Sanctuary recovers from the aftermath of Baal’s invasion and the destruction of Mount Arreat, powerful malevolent forces seek the remains of the Worldstone for their diabolical desires. Your character will be a unique, original hero who allies themselves with the remnants of the Horadrim, aiming to prevent the enemies of Sanctuary from reclaiming and controlling the Worldstone.”
“Stand together with other mortal champions and defend your home from the corrupting evil of the Burning Hells!” There will be six different classes from which you can select which are Barbarian, Crusader, Demon Hunter, Monk, Necromancer, and Wizard. The developers have shown the demon Hunter class as well as open-world gameplay in the town of Wortham and the outdoor zone of Ashwold Cemetary.
New gameplay mechanics have been added called Ultimate Abilities. All of the classes in the game can gain charge for their chosen Ultimate by using basic attacks. Once charged, players can choose to augment their basic attack for a short time in a face-meltingly powerful display of strength, guile, or raw magical potential. We also got a first look at the equipment system, including the first batch of skill-altering Legendary items. Moreover, there will be more details about revealed and this will be shared next year.