In an internal communication disclosed to Kotaku, Adam Alker, the development director at People Can Fly, cited budget constraints and a reduction in the project’s scope as the reasons behind staff cuts.
Additionally, approximately 20 individuals assigned to the game, codenamed Project Gemini, have reportedly been reassigned to alternative projects within the Polish studio.
According to an inside source, the campaign length for Project Gemini is expected to be shorter than initially outlined, accompanied by a reduction in the planned enemy roster.
People Can Fly, marking its 20th anniversary in 2022, had a stint under Epic Games ownership from 2012 to 2015. Renowned for titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Square Enix’s Outriders, the studio has been actively involved in game development.
By July 2023, Project Gemini was among the eight titles under development across the various studios of People Can Fly.
In the same month, People Can Fly disclosed a deal with Xbox Game Studios to create a new title. The studio revealed that Project Maverick would receive full funding from Microsoft, featuring a substantial budget ranging from $30 to $50 million.
Last week, People Can Fly rolled out Bulletstorm VR, catering to PlayStation VR2, Meta Quest, and SteamVR platforms.